For reluctant readers or teens really into gaming and virtual reality, I’m sure this book will hold their interest. It has not managed to hold mine. I do not feel connected to any of the characters, to their virtual reality world, or to their mission. I just don’t care to find out how the series ends because none of it matters to me. While I appreciated the first book for its action, its adventure, and its ability to hook reluctant readers, this book falls short on all fronts.
Recommended as optional purchase for gr. 7-12.